Ill-Tempered Loner // Howlpack Avenger (VOW-162) [Innistrad: Crimson Vow] Foil
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Original price
$0.76
-
Original price
$1.49
Original price
$1.49
$0.76
-
$1.49
Current price
$1.49
Availability:
Out of stock
Availability:
Out of stock
Availability:
Out of stock
Availability:
Out of stock
Availability:
Out of stock
Creature — Human Werewolf // Creature — Werewolf
Rare
Grzegorz Rutkowski
NOT LEGAL
StandardNOT LEGAL
FutureLEGAL
HistoricLEGAL
TimelessLEGAL
GladiatorLEGAL
PioneerLEGAL
ModernLEGAL
LegacyNOT LEGAL
PauperLEGAL
VintageLEGAL
PennyLEGAL
CommanderLEGAL
OathbreakerNOT LEGAL
StandardbrawlLEGAL
BrawlNOT LEGAL
AlchemyNOT LEGAL
Pauper CommanderLEGAL
DuelNOT LEGAL
OldschoolNOT LEGAL
PremodernNOT LEGAL
PredhWhenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target.
1R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
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Howlpack Avenger
Creature — Werewolf 4/4
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
1R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)
1R: Ill-Tempered Loner gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
----------------
Howlpack Avenger
Creature — Werewolf 4/4
Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target.
1R: Howlpack Avenger gets +2/+0 until end of turn.
Nightbound (If a player casts a least two spells during their own turn, it becomes day next turn.)
Whenever this creature is dealt damage, it deals that much damage to any target.
{1}
: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
{1}
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target.
{1}
: This creature gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
{1}
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Expansion / Set
Innistrad: Crimson Vow
Rarity
Rare
Finish
Type
Subtype / Race
Colors
Artist
Grzegorz Rutkowski
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