Riftbound Singles
Card Effect[HIDDEN] (Hide now for Rune to react with later for 0.) When you play me from face down, you may emp...
View full detailsCard Effect[EMPOWER 5]. This ability costs 3 less if you control 4 or fewer runes. (Pay the cost: Empower me. U...
View full detailsCard EffectWhen you play me, give a unit +3 Might this turn.
Card EffectDiscard a gear, 1, Exhaust: Deal 4 to a unit at a battlefield.
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Empower a unit...
View full detailsCard Effect[EMPOWER 2 and 1 Chaos] (2 and 1 Chaos: Empower me. Use only if not Empowered.) When I become [EMPOW...
View full detailsCard EffectWhen I conquer, you may kill a gear with Energy cost no more than my Might.
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) [PREDICT 5]. (Look at the top ...
View full detailsCard EffectWhile I'm at a battlefield, players only channel 1 rune at the start of their Channel Phase.
Card EffectWhile you control this battlefield, the first friendly gear activated ability played each turn costs...
View full detailsCard Effect[HIDDEN] (Hide now for Rune to react with later for 0.) I have +1 Might for each other unit you cont...
View full detailsCard EffectReturn up to 2 units from trashes to their owners' hands.
Card EffectAny player may pay 2 Runes as an additional cost to play a Dragon. If they do, they play it to this ...
View full detailsCard EffectI don't deal combat damage unless I'm at a battlefield with exactly one other unit you control.
Card EffectI enter ready if you have a card with my name in your trash.
Card EffectWhen I attack, you may pay Fury to give me [ASSAULT 2] this turn. (+2 Might while I'm an attacker.) ...
View full detailsCard EffectChoose a unit. If it's [EMPOWERED], disempower it. Then kill it if it has 3 Might or less. [FLOW 4 a...
View full detailsCard Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choose a unit. Prevent the nex...
View full detailsCard EffectGive a friendly unit +1 Might this turn. It can't be chosen by enemy spells and abilities this turn....
View full detailsCard EffectWhen a combat that I was in ends, empower me. (I become Empowered if I'm not already.) [EMPOWERED] I...
View full detailsCard EffectReady a unit and give it [ASSAULT 3] this turn. (+3 Might while it's an attacker.) [FLOW 3 and 1 Fur...
View full detailsCard Effect[TANK] (I must be assigned combat damage first.)
Card Effect (I enter exhausted.) When you play me, if you control 3 or more other gear, draw 1.
Card EffectThe first time I move each turn, choose a player. They [BURN 1]. (They put the top card of their Mai...
View full detailsCard EffectWhen an opponent plays a gear, you may banish me to banish it.
Card EffectWhen you play me, if you control 7 or more runes, choose an enemy gear. If it's [EMPOWERED], disempo...
View full detailsCard Effect[EMPOWER] — Exhaust (Pay the cost: Empower me. Use only if not Empowered.) Disempower this, 1, Exhau...
View full detailsCard EffectWhile you control 7 or more runes, prevent all damage that enemy spells and abilities would deal to ...
View full detailsCard EffectI can't be played on your first, second, or third turns.
Card EffectYou may pay 1 as an additional cost to play me. When you play me, if you paid the additional cost, b...
View full detailsCard EffectI cost 2 and 1 Order less if you control a battlefield with exactly two units there.
Card EffectPlayers ignore [DEFLECT] while paying for spells and abilities choosing something here.
Card EffectWhen I move, you may [BURN 1] to give me +1 Might this turn. (To Burn 1, put the top card of your Ma...
View full detailsCard Effect[EMPOWER 5 and 1 Body] (5 and 1 Body: Empower me. Use only if not Empowered.) [EMPOWERED] When I att...
View full detailsCard Effect[EMPOWER 2] (2: Empower this. Use only if not Empowered.) Exhaust: Give a unit +2 Might this turn. I...
View full detailsCard Effect[EMPOWER] costs of your units here cost 1 or Rune less.
Card EffectIf you control fewer runes than an opponent at the start of your Beginning Phase, give me +2 Might a...
View full detailsCard EffectEach spell that chooses one or more units here that are friendly to it costs Rune less.
Card EffectWhen you play me, draw 1.
Card Effect[REACTION] (Play any time, even before spells and abilities resolve.) Choose one — • Return a frien...
View full detailsCard Effect[ACTION] (Play on your turn or in showdowns.) Choose a unit at a battlefield. If it has 3 Might or l...
View full detailsCard TypeLegend DomainCalm;Mind TagNasus Card EffectWhen you play a unit, gear, or activated ability with Ener...
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